Larkinabout / fvtt-custom-dnd5e

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[FEATURE] Custom weapon and armor proficiencies #86

Closed adriangaro closed 4 days ago

adriangaro commented 3 weeks ago

Describe your idea Add a way to add custom weapon and armor proficiencies, similar to languages (and their groups).

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Larkinabout commented 3 weeks ago

It won't be possible to do it exactly the same way as languages as dnd5e uses base items from a compendium to populate the list and also to allocate each base item to a proficiency group (e.g., simple or martial) via the selected Weapon Type in the item's Details tab. It might need to be one menu to configure the base items and another to map the proficiency to a type.

Larkinabout commented 3 weeks ago

Partially added in 0.14.0. The Configure Armor, Configure Tools and Configure Weapons will allow you to add new base items to the existing groups by pasting the UUID of the item from a compendium you've created. It currently cannot create new groups as that's a little more complicated.

sirkerry commented 6 days ago

This would be a great feature, I'd really like the ability to disable the standard base weapons and weapon proficiency groups and replace them with my own base weapons and weapon proficiency groups.

Larkinabout commented 4 days ago

Fully added in 0.15.0.