Closed Adkaiser closed 1 year ago
The functionality is already there it's just broken at the moment. I'm planning to fix it for the next release, but if you to want to poke around in the code, feel free. The code for it is actually in https://github.com/Larkinabout/fvtt-token-action-hud-core.
Okay, I think I got it sorted out. The fundamental problem was that Actor was never being set in either ItemMacroActionListExtender or RollHandler. Once I got those to properly set, the HUD items added for macros seem to work as expected.
I can branch and open a PR for it if you want.
That would be most welcome!
Fixed in Token Action HUD Core 1.4.8.
Describe your idea I would like items, features, etc. used through the Action Hud to be able to activate macros set up through the Item Macros module. I believe this is a simple enough change, but is this a feature you would be interested in including, or should I create my own fork for this?
Versions
Additional context Item Macros: https://github.com/Kekilla0/Item-Macro