Closed franckflo closed 1 year ago
This might be linked to a similar issue where I DID get errors on PF2e lootable actors.
https://github.com/Larkinabout/fvtt-token-action-hud-pf2e/issues/22
Please let me know if this is still happening with Token Action HUD Core 1.3.0.
I think this might still be happening. I don't get any HUD at all now (using PF2e) and updated to 1.3.0 for HUD and for PF2e HUD. I get the following error message in the console:
caught (in promise) TypeError: undefined. t.getContent is not a function [Detected 1 package: token-action-hud-core] at CompendiumActionHandler._getPlaylistEntries (token-action-hud-core.min.js:1:15240) at CompendiumActionHandler.getCompendiumEntries (token-action-hud-core.min.js:1:15164) at CompendiumActionHandler._getCompendiumActions (token-action-hud-core.min.js:1:14764) at CompendiumActionHandler.buildCompendiumActions (token-action-hud-core.min.js:1:14641) at async ActionHandler._buildCompendiumActions (token-action-hud-core.min.js:1:20564) at async Promise.all (index 2) at async ActionHandler.buildActionList (token-action-hud-core.min.js:1:17515) at async TokenActionHud._updateHud (token-action-hud-core.min.js:1:65254)
Fixed in Token Action HUD Core 1.3.1.
Describe the bug During a game, the HUD sometimes stops appearing when a token linked to an actor is selected. I do not see any way to toggle how to it on/off to force it reapearance.
Steps to reproduce Unfortunately I couldn't find a trigger for it, and there are no error message that I could find. I would be nice however to have a toggle in the left toolbar to force the HUD's appearance. Thanks!
Versions:
Additional context Any additional context.