Open yorkshirelandscape opened 4 months ago
Thanks for the report. This has been something I've been meaning to add. It's been this way since before I began contributing. I will look to add this in the next version of Token Action HUD 2e.
This used to work as I implemented it, hence #setRollOptions
in the RollHandler
, though it looks like it changed from showRollDialogs
to showCheckDialogs
at some point, so it might be something different again now.
Looping back on this, but this does actually work as designed. Holding shift results in the opposite of whatever the user's setting is for previewing D20 rolls.
Holding shift while clicking does not change whether the roll dialog is shown. Not sure how long this has been the case, but I've tried FTC and the issue persists with only the HUD modules and socketlib enabled.
Foundry V11.315 PF2e 5.15.0 TA HUD Core 1.5.4 TA HUD PF2e 1.5.12