Closed GoogleCodeExporter closed 8 years ago
It may be interesting to avoid array resizing during gameplay, especially on
embedded devices. I need to find a way to include this while keeping the API
quite simple.
Original comment by aurelien.ribon
on 2 Nov 2011 at 8:41
Fixed. Added ensureCapacity() method to Tween.java (as static) and
TweenManager.java
Original comment by aurelien.ribon
on 2 Nov 2011 at 10:19
Original issue reported on code.google.com by
Thotep
on 31 Oct 2011 at 10:56