Create an enum so that we can track the state of the game, from within InputController. This way we can stop input for entering the map while we're in the inventory (while INVENTORY, KEYCODE M IS DISABLED)
This will allow us to manage other things too, like interacting with the map when we don't want to when in game.
Create an enum so that we can track the state of the game, from within InputController. This way we can stop input for entering the map while we're in the inventory (while INVENTORY, KEYCODE M IS DISABLED)
This will allow us to manage other things too, like interacting with the map when we don't want to when in game.