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project-dungeon
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Portals - Add objects and text to take character to the next level
#51
Closed
LatentArtisan
closed
3 weeks ago
LatentArtisan
commented
2 months ago
Work with Henry for Seeds
Spawn Portals when X condition is met (map is explored?)
Have portal call BSP scene again to generate new floor
Make sure inventory and stats are in DontDestroyOnLoad
LatentArtisan
commented
3 weeks ago
Next steps:
Add portal interaction to
PlayerMovement
Turn on the portal for the last visited room in
ScoreController.SpawnPortal( )