Laupetin / OpenAssetTools

Open Source Modding Tools for old Call Of Duty games
https://openassettools.dev
GNU General Public License v3.0
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Sound volumes are lower than expected #155

Open Jbleezy opened 5 months ago

Jbleezy commented 5 months ago

If you export a sound that is already in game using BO2 Sound Studio and use the same sound alias line that is given from Unlinker, the sound comes out lower than normal in game. This is especially noticeable with voicelines.

This could be an issue with exporting from BO2 Sound Studio, I'm not sure.

Sammy-0 commented 5 months ago

The variables in unlinked aliases are a bit weird too, like volume and pitch have super high values for some reason. In particular the LFE alias for weapons seems exaggerated compared to the base game; maybe it was broken in the OG game or something?

skiff commented 4 months ago

@Jbleezy @Sammy-0 can you provide some examples? The fastfile and soundbank the original sound is in as well as an OAT built zone/soundbank that has this issue?

Jbleezy commented 4 months ago

I was adding the Richtofen Grief voicelines to Nuketown when I really noticed this issue. Fastfile: en_common_zm.ff Soundbank: zmb_common.english sound_volume_test.zip

Jbleezy commented 4 months ago

In BO1 soundaliases: vol_min and vol_max go from 0 - 100 pitch_min goes from -100 - 0 pitch_max goes from 0 - 100

Here is an example of what they look like: reimagined.all.csv