Open Darktreivor opened 2 days ago
Adding support for console versions is not trivial as OAT is not currently endian aware. Also console structs may be different than PC structs which means there will need to be zone code generation per game, per platform.
Hello, how are you? Thank you for the project!
I would like to translate the games in the franchise for PS3 and Xbox 360 into Brazilian Portuguese, since only BO2 and later games originally came with a translation. Would it be possible to add support for PS3 and Xbox 360 fastfile, or guide me on how I can extract the ff files from these consoles to access the .str files for this purpose?
I'll leave a sample of the code_post where the subtitles are supposedly located.
code_post_gfx.zip