Open Lauriethefish opened 2 years ago
Does Bukkit/Spigot have raycasting? If so, could you use that for occluded blocks?
or do you already...
Unfortunately, raycasting is the least efficient method you could use here. Trust me when I say that I know what I'm doing here -- most of BPs code exists purely to find a more efficient method than raycasting.
I'll take your word for it since I'm not the transparent-portal developer
What would you like added? Replace the current (overcomplicated and slow) block renderer with an implementation from the gliss repository that uses direct NMS. (multiple implementations will be needed to account for changing package names) An announcement has already been made about dropping support for pre-1.17 for this feature to be added.
Is it to solve a particular problem? "Performance bad"