What would you like added?
Replace the entity tracker system in the plugin with one that intercepts the packets already generated by entity trackers and modifies the position information. This will involve lots of direct NMS so multiple implementations will be needed and can be swapped out depending on game version. To limit the number of implementations, an announcement has already been made about dropping support for pre-1.17 for this feature to be added.
Is it to solve a particular problem?
The current entity renderer is abysmally slow, due to the large number of Bukkit API calls performed on a per-tick basis.
What would you like added? Replace the entity tracker system in the plugin with one that intercepts the packets already generated by entity trackers and modifies the position information. This will involve lots of direct NMS so multiple implementations will be needed and can be swapped out depending on game version. To limit the number of implementations, an announcement has already been made about dropping support for pre-1.17 for this feature to be added.
Is it to solve a particular problem? The current entity renderer is abysmally slow, due to the large number of Bukkit API calls performed on a per-tick basis.