Open BlueFyreMatt opened 2 years ago
Did either the origin or destination world of the portal get unloaded?
Just had a look through portals.yml, turns out one of the devs renamed one of the world files which probably broke this portal as its destination is invalid... I notice you're numbering each portal in portals.yml, does this need to remain consecutive or can a number be skipped? (IE if I remove 8, will I need to re-number all portals following that?)
I think you will need to re-number the portals if I recall correctly. Renaming this issue to track providing a better error message for this.
Nope, sorry @BlueFyreMatt, you won't need to renumber the portals.
Make a backup of portals.yml
before you do any editing though.
Seems to have worked just fine! I edited the numbers anyway just for the consecutive satisfaction, but the plugins working just fine now. Thanks for the prompt help!
I renamed the issue so it's still relevant.
Describe the bug What is going wrong? Does the plugin crash? What have you tried to try and fix the problem, if anything.
After a short amount of time (With this example, 13 minutes), the server will disable BetterPortals with the following error:
To Reproduce How would I make this bug happen in order to fix it?
Currently unknown, portals link to separate worlds (Spawn world to main world) and are bi-directional.
Server Logs Please enable debug logging by setting
logLevel
in the config file toFINER
, then running/bp reload
. Try to reproduce your issue, then send your full server log here.If you can't do this for security reasons, an excerpt of log will probably suffice.
In the following example, the server was online for 12 seconds.
Additional context Plugin Version: 0.12.1 Game Version: git-purpur-1685 (1.19)