Launching the app and trying to connect my headset receives this error message
QuestPatcher.Core.Patching.PatchingException: The loaded APK did not contain a 32 or 64 bit libil2cpp for patching. This either means that it is of an unsupported architecture, or it is not an il2cpp unity app. Please complain to Laurie if you're annoyed that QuestPatcher doesn't support unreal.
at QuestPatcher.Core.InstallManager.CheckModdingStatus() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 166
at QuestPatcher.Core.InstallManager.LoadInstalledApp() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 139
at QuestPatcher.Core.QuestPatcherService.RunStartup() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\QuestPatcherService.cs:line 131
at QuestPatcher.Services.QuestPatcherUiService.LoadAndHandleErrors() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher\Services\QuestPatcherUiService.cs:line 94
Launching the app and trying to connect my headset receives this error message
QuestPatcher.Core.Patching.PatchingException: The loaded APK did not contain a 32 or 64 bit libil2cpp for patching. This either means that it is of an unsupported architecture, or it is not an il2cpp unity app. Please complain to Laurie if you're annoyed that QuestPatcher doesn't support unreal. at QuestPatcher.Core.InstallManager.CheckModdingStatus() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 166 at QuestPatcher.Core.InstallManager.LoadInstalledApp() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\InstallManager.cs:line 139 at QuestPatcher.Core.QuestPatcherService.RunStartup() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher.Core\QuestPatcherService.cs:line 131 at QuestPatcher.Services.QuestPatcherUiService.LoadAndHandleErrors() in D:\a\QuestPatcher\QuestPatcher\QuestPatcher\Services\QuestPatcherUiService.cs:line 94