Closed sunyudai closed 3 days ago
CoreCLR Error c0000005 appears to indicate a memory access violation: either a buffer overflow, array index out of bounds, or (more likely I think in this case) an issue with the way MelonLoader is trying to hook into the application, possibly getting blocked by windows security controls or resulting in a stack overflow.
In light of this, new things tried:
I'm not sure where to go from here in terms of troubleshooting this.
Through the magic of grabbing the source code and spamming log messages, I can determine that MelonLoader.NativeHost.NativeEntryPoint.Start() runs and completes without error - but at that point we get into unmanaged code, and I haven't been able to trace the flow from there.
So it doesn't look like it's an issue with Il2Cpp, at least.
All of the following criteria must be met
Latest.log
file included. If no file exists then leave this unchecked and state so.All of the following are optional to answer
Describe the issue.
Hello,
I'm trying to get MelonLoader to launch with the game "Take Me To The Dungeon!!", currently it is failing with no mods or plugins installed.
Upon launch:
Last line from Latest.log reads:
[08:00:18.284] Support Module Loaded: C:\Program Files (x86)\Steam\steamapps\common\Take Me To The Dungeon!!\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll
Windows Event Viewer shows two possible entries that may be helpful:
and
Latest Log here: Latest.log (same link as above)
side note: attached log was from a launch with title screen turned off, to rule out an issue there. Title screen does display when configured to do so.
I do have MelonLoader working with another game, Bloons TD6, without issue, so I beleive this is not a dependency issue.
Things tried:
Did you attach your log file?
{Game_Directory}\MelonLoader\Latest.log