Closed ThatFinnDev closed 1 year ago
epic games linux my condolences.
this is an issue with EOS, which is addressed in the latest nightly, it affects both windows and linux. however, you need a plugin from the community anyways, so this is not strictly a MelonLoader issue. Please go to the modding group for your game.
How is it EOS? If I try to do it with the Steam Version of Bloons TD 6 (which obviously doesn't include EOS), nothing changes. I am still stuck with the console. When I use Windows and use the exact same Game Folder, then everything works. This stuck at console problem is only occurring in Linux when I'm using Wine/Proton.
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Latest.log
file included. If no file exists then leave this unchecked and state so.All of the following are optional to answer
Describe the issue.
I've tried to play Bloons TD 6 with Melonloader through Proton and Wine and nothing works. The game works fine without MelonLader. I've installed VCRedist 2015-2019, dotNet 4.7.2 Runtime, dotNet 4.8 Runtime, dotNet 3.5 Runtime and dotNet 6 Desktop Runtime. I am using the Epic Store Version of Bloons TD 6. I've tried it in the Heroic Game Launcher and the Epic Game Store with the "bottles" flatpak. When i start the game. the game window doesn't appear and all I see in the console is: [17:15:07.590] ------------------------------ [17:15:07.597] MelonLoader v0.6.1 Open-Beta [17:15:07.598] OS: Wine 8.0 [17:15:07.598] Hash Code: 696B58144EEC73C72FA36A811CA73312EEE4EC28AD5E3527BDA1E14F388A [17:15:07.599] ------------------------------ [17:15:07.599] Game Type: Il2cpp [17:15:07.599] Game Arch: x64 [17:15:07.599] ------------------------------ [17:15:07.599] Core::BasePath = Z:\home\thatfinn\Games\Heroic\BloonsTD6 [17:15:07.600] Game::BasePath = Z:\home\thatfinn\Games\Heroic\BloonsTD6 [17:15:07.600] Game::DataPath = Z:\home\thatfinn\Games\Heroic\BloonsTD6\BloonsTD6_Data [17:15:07.600] Game::ApplicationPath = Z:\home\thatfinn\Games\Heroic\BloonsTD6\BloonsTD6.exe [17:15:07.600] Runtime Type: net6 [17:15:07.756] ------------------------------ [17:15:07.756] Game Name: BloonsTD6-Epic [17:15:07.757] Game Developer: Ninja Kiwi [17:15:07.759] Unity Version: 2021.3.16f1 [17:15:07.759] Game Version: 38.1 [17:15:07.759] ------------------------------
[17:15:07.763] [DEBUG] [MonoLibrary] Caught SecurityException, assuming not running under mono and continuing with init
The last line is only included when I use the --melonloader.debug launch argument. The --quitfix launch argument doesn't fix-
Did you attach your log file?
{Game_Directory}\MelonLoader\Latest.log