[X] I have searched the GitHub issues for my bug, even in the closed issues.
All of the following are optional to answer
[X] Tried reinstalling the Game.
[X] Tried reinstalling MelonLoader.
[X] Tried restarting PC.
[ ] Was able to see the Start Screen.
Describe the issue.
Recently updated Idle Slayer (free game) on Steam (MelonLoader worked before the update) and now getting the following error:
Latest.log
There are no mods, and have tried a fresh install of both the game AND MelonLoader.
Note: The following isn't shown in the log file, but appears on the console output.
Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Il2CppInterop.Runtime.Injection.InjectorHelpers.hkGetTypeInfoFromTypeDefinitionIndex(Int32)
at Il2CppInterop.Runtime.Injection.InjectorHelpers.hkClassFromName(Il2CppInterop.Runtime.Runtime.Il2CppImage*, IntPtr, IntPtr)
at Il2CppInterop.Runtime.IL2CPP.il2cpp_class_from_name(IntPtr, System.String, System.String)
at Il2CppInterop.Runtime.IL2CPP.GetIl2CppClass(System.String, System.String, System.String)
at Il2CppSystem.Void..cctor()
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(System.RuntimeTypeHandle)
at Il2CppInterop.Runtime.Il2CppClassPointerStore`1[[Il2CppSystem.Void, Il2Cppmscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null]]..cctor()
at Il2CppInterop.Runtime.Injection.ClassInjector.ConvertStaticMethod(VoidCtorDelegate, System.String, Il2CppInterop.Runtime.Runtime.VersionSpecific.Class.INativeClassStruct)
at Il2CppInterop.Runtime.Injection.ClassInjector.RegisterTypeInIl2Cpp(System.Type, Il2CppInterop.Runtime.Injection.RegisterTypeOptions)
at Il2CppInterop.Runtime.DelegateSupport.ConvertDelegate[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.Delegate)
at UnityEngine.Events.UnityAction`2[[UnityEngine.SceneManagement.Scene, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.SceneManagement.LoadSceneMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]].op_Implicit(System.Action`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
at MelonLoader.Support.SceneHandler.Init()
at MelonLoader.Support.Main.Initialize(MelonLoader.ISupportModule_From)
at System.RuntimeMethodHandle.InvokeMethod(System.Object, System.Span`1<System.Object> ByRef, System.Signature, Boolean, Boolean)
at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo)
at System.Reflection.MethodBase.Invoke(System.Object, System.Object[])
at MelonLoader.SupportModule.LoadInterface(System.String)
at MelonLoader.SupportModule.Setup()
at MelonLoader.Core.Start()
at MelonLoader.NativeHost.NativeEntryPoint.Start()
Did you attach your log file?
Yes, I attached my log file to the text box above.
All of the following criteria must be met
All of the following are optional to answer
Describe the issue.
Recently updated Idle Slayer (free game) on Steam (MelonLoader worked before the update) and now getting the following error: Latest.log
There are no mods, and have tried a fresh install of both the game AND MelonLoader.
Note: The following isn't shown in the log file, but appears on the console output.
Did you attach your log file?
Yes, I attached my log file to the text box above.