Closed adventuremagic123 closed 4 years ago
Used your latest module that was available as of about 10:30 am. I used Hero Lab to produce this statblock. For greater accuracy, you might want to use one of the online resources. Hero Lab can truncate some of the text -- or inject errors due to a lack of data. All the other statblocks from Bestiary 4 imported -- a total of more than 85% imported!
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Apocalypse Locust CR 6/MR 3 XP 2,400 Apocalypse locust (Pathfinder RPG Bestiary 4 12) CE Large outsider (evil, extraplanar, mythic) Init +0; Senses darkvision 60 ft.; Perception +10
Defense
AC 20, touch 9, flat-footed 20 (+11 natural, -1 size) hp 75 (6d10+42) Fort +7, Ref +2, Will +6 DR 5/epic
Offense
Speed 30 ft., fly 60 ft. (good) Melee 2 pincers +8 (1d8+3 plus grab), sting +11 (1d6+6 plus poison) Space 10 ft.; Reach 10 ft. Special Attacks abyssal torment, breath weapon (30-ft. line, 1d6 fire damage plus accursed brand, Will negates, usable every 2d4 rds), constrict (1d8+9), maddening buzz, mythic power (3/day, surge +1d6), poison Spell-Like Abilities (CL 6th; concentration +8) 1/day—summon swarm (locusts only)
Statistics
Str 22, Dex 10, Con 14, Int 11, Wis 13, Cha 15 Base Atk +6; CMB +13 (+17 grapple); CMD 23 Feats Flyby Attack, Power Attack[M], Weapon Focus (pincer)[M] Skills Bluff +11, Fly +11, Intimidate +11, Perception +10, Stealth +5, Survival +10 Languages Abyssal
Ecology
Environment any evil-aligned planes Organization solitary, pair, or colony (3-30) Treasure standard
Special Abilities
Abyssal Torment (Su) While poisoned, foe takes -4 to attack, skill, and ability checks. Accursed Brand (Su) Foes failing save vs. breath weapon are treated as though broke code of conduct for 24 hrs. Breath Weapon (30 ft line, 1d6 fire plus accursed brand, every 2d4 rds, DC 15) (Su) Affect a cone or line with some magical effect. Damage Reduction (5/epic) You have Damage Reduction against all except Epic attacks (weapons with a +6 bonus). Darkvision (60 feet) You can see in the dark (black and white only). Fly (60 feet, Good) You can fly! Flyby Attack You can take a standard action during your move action while flying. Grab: Pincer (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon. Maddening Buzz (DC 15) (Su) 3+ locusts cause confusion in 100 + 10/locust ft. (Will neg). Poison: Sting - Injury (DC 15) (Ex) Sting—Injury; save Fort DC 15; freq 1/rd for 6 rds; effect 1 Con plus abyssal torment; cure 2 cons saves. Power Attack [Mythic] Use 1 power to eliminate attack penalties of Power attack for 1 min. Surge (1d6) Spend a use of mythic power to add the roll of a die to a d20 you just rolled Weapon Focus [Mythic, Pincer] 1 MP: As a swift action, add half tier to attack with selected weapon.