Closed adventuremagic123 closed 3 years ago
Using Furkas_Xoud_raw_PZO9087-p54.txt
as source, sbc.js bogs down at #1280 let splitInit = splitGeneralData.match(/(?:Init\s*)(\+\d+|-\d+|\d+)/)[1];
The raw input is too messy to get data into the formattedInput
object.
Using Furkas_Xoud_cleaned
as source, sbc.js bogs down at #2581 let classEntry = JSON.parse(JSON.stringify(enumClassData[classKey[i].toLowerCase().replace(/npc/,"Npc")]));
. It cannot find technomancer
and throws an error. Perhaps a test against enumClassData[]
first to put a placeholder in for the class prior to the assignment to dataOutput
?
Included are the JSON for 'formattedInput" and 'dataOutput" and the two error messages.
formattedInput_raw.txt formattedInput_cleaned_corrected.txt dataOutput_cleaned_corrected-error.txt
Oh forgot the 'raw' and 'cleaned' statblocks. Included now. Furkas_Xoud_raw_PZO9087-p54.txt Furkas_Xoud_cleaned.txt
The Iron Gods Part 3 PDF statblock shows:
sbc-pf1 | resetSBC()
sbc.js:761 sbc-pf1 | initializeSBC()
sbc.js:1026 sbc-pf1 | Parsing general data
sbc.js:1317 sbc-pf1 | Parsing defense data
sbc.js:1625 sbc-pf1 | Parsing offense data
sbc.js:1925 sbc-pf1 | Parsing tactics data
sbc.js:1975 sbc-pf1 | Parsing statistics data
sbc.js:745 sbc-pf1 | resetSBC()
sbc.js:761 sbc-pf1 | initializeSBC()
sbc.js:1026 sbc-pf1 | Parsing general data
sbc.js:1317 sbc-pf1 | Parsing defense data
sbc.js:1625 sbc-pf1 | Parsing offense data
sbc.js:1925 sbc-pf1 | Parsing tactics data
sbc.js:1975 sbc-pf1 | Parsing statistics data
4look-at-that.js:32 pullfocus keyDown
sbc.js:745 sbc-pf1 | resetSBC()
sbc.js:761 sbc-pf1 | initializeSBC()
sbc.js:1026 sbc-pf1 | Parsing general data
sbc.js:1317 sbc-pf1 | Parsing defense data
sbc.js:1625 sbc-pf1 | Parsing offense data
sbc.js:1925 sbc-pf1 | Parsing tactics data
sbc.js:1975 sbc-pf1 | Parsing statistics data
sbc.js:745 sbc-pf1 | resetSBC()
sbc.js:761 sbc-pf1 | initializeSBC()
sbc.js:1026 sbc-pf1 | Parsing general data
sbc.js:1317 sbc-pf1 | Parsing defense data
sbc.js:1625 sbc-pf1 | Parsing offense data
sbc.js:1925 sbc-pf1 | Parsing tactics data
sbc.js:1975 sbc-pf1 | Parsing statistics data
sbc.js:542 sbc-pf1 | Pushing Custom Error to Error Log
sbc.js:547 sbc-pf1 | Returning Error Log
sbc.js:2580 Uncaught (in promise) SyntaxError: Unexpected token u in JSON at position 0
at JSON.parse (<anonymous>)
at setClassData (sbc.js:2580)
at mapInputToTemplateFoundryVTT (sbc.js:2393)
at async convertStatBlock (sbc.js:988)
at async HTMLDivElement.<anonymous> (sbc.js:701)
The statblock from Hero Lab shows:
sbc-pf1 | resetSBC()
sbc.js:761 sbc-pf1 | initializeSBC()
sbc.js:1026 sbc-pf1 | Parsing general data
sbc.js:1317 sbc-pf1 | Parsing defense data
sbc.js:1625 sbc-pf1 | Parsing offense data
sbc.js:1925 sbc-pf1 | Parsing tactics data
sbc.js:1975 sbc-pf1 | Parsing statistics data
sbc.js:745 sbc-pf1 | resetSBC()
sbc.js:761 sbc-pf1 | initializeSBC()
sbc.js:1026 sbc-pf1 | Parsing general data
sbc.js:1317 sbc-pf1 | Parsing defense data
sbc.js:1625 sbc-pf1 | Parsing offense data
sbc.js:1925 sbc-pf1 | Parsing tactics data
sbc.js:1975 sbc-pf1 | Parsing statistics data
sbc.js:542 sbc-pf1 | Pushing Custom Error to Error Log
sbc.js:547 sbc-pf1 | Returning Error Log
sbc.js:2580 Uncaught (in promise) SyntaxError: Unexpected token u in JSON at position 0
at JSON.parse (<anonymous>)
at setClassData (sbc.js:2580)
at mapInputToTemplateFoundryVTT (sbc.js:2393)
at async convertStatBlock (sbc.js:988)
at async HTMLDivElement.<anonymous> (sbc.js:701)
setClassData @ sbc.js:2580
mapInputToTemplateFoundryVTT @ sbc.js:2393
async function (async)
(anonymous) @ sbc.js:701
dispatch @ jquery.min.js:2
v.handle @ jquery.min.js:2
as far as ive been able to figure out, its the technomancer class that is making it throw errors. A lot of PRCs tend to do that, most commonly Assassin (ive run into it like 15 times). For now, you can replace it and increase the base class a corresponding number of levels, and since all the actual level dependent data is pulled from the stat block, it doesn't matter 95% of the time, since abilites are still parsed, and you are getting proper usages and levels anyways. If you have a PRC/non common class in the statblock, try replacing them. I know i had this exact issue with this statblock, and removing technomancer made it workable.
The following statblock does not import:
Ilarris Zeleshi