Lavaeolous / PF1-StatBlock-Converter-Module

FoundryVTT Module to convert PF1 Statblocks into Foundry Actors (PC or NPC).
MIT License
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Can't parse alchemist bomb ranged attacks #615

Closed moorepants closed 1 year ago

moorepants commented 1 year ago

This one fails to parse the offense section. If I delete the line Ranged bomb +12 (2d6+5 fire) or smoke bomb +12 (2d6+5 fire) it parses.

I'm using version 3.4.0 with Pathfinder 1 system 0.81.0 and Foundry version 9 build 269.

RAMOSKA ARKMINOS CR 14
XP 38,400
Male human nosferatu alchemist 4/wizard 9 (Pathfinder RPG Bestiary 4 268, Pathfinder RPG Advanced Player’s Guide 26)
LE Medium undead (humanoid, human)
Init +8; Senses darkvision 60 ft., low-light vision, scent; Perception +24
DEFENSE
AC 29, touch 14, flat-footed 25 (+4 armor, +4 Dex, +11 natural)
hp 139 (13 HD; 9d6+4d8+87); fast healing 5
Fort +14, Ref +15, Will +16; +2 bonus vs. poison, +4 bonus vs. channeled energy
Defensive Abilities channel resistance +4; DR 5/piercing and wood; Immune undead traits; Resist cold 10, electricity 10, sonic 10, poison resistance
Weaknesses vampire weaknesses
OFFENSE
Speed 30 ft.
Melee 2 claws +7 (1d6)
Ranged bomb +12 (2d6+5 fire) or smoke bomb +12 (2d6+5 fire)
Special Attacks blood drain (1d4 Con and 1d4 Wis), bomb 9/day (2d6+5 fire, DC 17), dominate (DC 21), hand of the apprentice (8/day), telekinesis (DC 21)
Alchemist Extracts Prepared (CL 4th; concentration +9)
2nd—resist energy, see invisibility
1st—detect undead, disguise self, expeditious retreat, shield, true strike
Wizard Spells Prepared (CL 9th; concentration +14)
5th—cone of cold (DC 20), teleport
4th—crushing despair (DC 20), detonate (DC 19), phantasmal killer (DC 19)
3rd—deep slumber (DC 19), dispel magic, lightning bolt (DC 18), stinking cloud (DC 18)
2nd—invisibility, scorching ray, summon swarm, touch of idiocy, web (DC 17)
1st—mage armor, magic missile, memory lapse (DC 17),ray of enfeeblement (DC 16), shocking grasp, silent image (DC 16)
0 (at will)—detect magic, ghost sound (DC 15), mage hand, message
STATISTICS
Str 10, Dex 19, Con —, Int 20, Wis 20, Cha 20
Base Atk +7; CMB +7; CMD 21
Feats Alertness, Brew Potion, Combat Casting, Eschew Materials, Improved Initiative, Iron Will, Lightning Reflexes, Master Alchemist APG, Persuasive, Quicken Spell, Scribe Scroll, Skill Focus (Craft [alchemy]), Skill Focus (Heal), Spell Focus (enchantment), Spell Mastery, Throw Anything, Toughness
Skills Craft (alchemy) +29, Diplomacy +21, Fly +11, Heal +17, Intimidate +21, Knowledge (arcana) +20, Knowledge (history) +12, Knowledge (nobility) +12, Knowledge (planes) +12, Knowledge (religion) +12, Linguistics +10, Perception +24, Sense Motive +20, Spellcraft +20, Stealth +21, Use Magic Device +11
Languages Aklo, Ancient Osiriani, Common, Draconic, Hallit, Infernal, Necril, Varisian; telepathy 60 ft.
SQ alchemy (alchemy crafting +4), arcane bond (rat named Andrzej), discoveries (precise bombs [5 squares], smoke bomb), metamagic mastery (1/day), mutagen (+4/–2, +2 natural armor, 40 minutes), poison use, recovery, spider climb, swarm form, swift alchemy
Gear pink and green sphere ioun stone, amulet of natural armor +3, belt of incredible dexterity +2, cloak of resistance +2, key to locked trunk in area G12, 80 pp
Lavaeolous commented 1 year ago

I'll see if this occurs on v4 upwards as well. v3.x will get no updates, as sbc transitioned to be compatible to v10 of foundry.