Lawlzee / UnityMapGenerator

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Textures and objects wont load-------------- #26

Open Nikto0o opened 4 months ago

Nikto0o commented 4 months ago

Instead of a stage - there appears to be just a bunch of purple cubes. Sometimes there are some objects like interactables and decorations, but the ground is either fully purple or just missing. I tried it on multiple versions, but all seem to be having the same or simmilar problem. LogOutput.log Notexutres

hXR16F commented 3 months ago

Same problem

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ProceduralStages.MapGenerator+<>c.<GenerateMap>b__40_10 (RoR2.MusicTrackDef x) (at <356d3904cecd4164b96fa563cd57ae23>:IL_0000)
System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () (at <55b3683038794c198a24e8a1362bfc61>:IL_0037)
System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) (at <44afb4564e9347cf99a1865351ea8f4a>:IL_0077)
System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <55b3683038794c198a24e8a1362bfc61>:IL_000E)
ProceduralStages.MapGenerator.GenerateMap () (at <356d3904cecd4164b96fa563cd57ae23>:IL_0A04)
ProceduralStages.MapGenerator.Awake () (at <356d3904cecd4164b96fa563cd57ae23>:IL_001A)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1:WaitForCompletion()
RoR2.LegacyResourcesAPI:Load(String)
RoR2.Artifacts.DoppelgangerInvasionManager:Start()

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