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Lawrencemm
/
LM-Engine
"The Vim of game engines"
MIT License
45
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4
forks
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Make player state a modal component instead.
#29
Lawrencemm
closed
4 years ago
0
Fix leaking graphics resources.
#28
Lawrencemm
closed
4 years ago
0
Resource cache
#27
Lawrencemm
closed
4 years ago
0
GUI Component
#26
Lawrencemm
closed
4 years ago
0
Fix build with GCC 10
#25
Lawrencemm
closed
4 years ago
0
Build and Run on Windows
#24
Lawrencemm
closed
4 years ago
0
Animate arms with animation system.
#23
Lawrencemm
closed
4 years ago
0
Save/load poses
#22
Lawrencemm
closed
4 years ago
0
Add project readme.
#21
Lawrencemm
closed
4 years ago
0
Separate map from map editor
#20
Lawrencemm
closed
4 years ago
0
Set key combination for action
#19
Lawrencemm
opened
4 years ago
0
Save Pose
#18
Lawrencemm
closed
4 years ago
0
Replace meta_component with registry.visit.
#17
Lawrencemm
closed
4 years ago
0
Entt 3.3
#16
Lawrencemm
closed
4 years ago
0
Add CI github action.
#15
Lawrencemm
closed
4 years ago
0
0xc0000135 dll not found running on Windows
#14
Lawrencemm
closed
4 years ago
1
Hot reload game simulations
#13
Lawrencemm
opened
4 years ago
0
Entity hierarchies in entity list view
#1
Lawrencemm
closed
4 years ago
2
Hot reload game component meta types
#2
Lawrencemm
opened
4 years ago
0
Execute command from command list
#3
Lawrencemm
opened
4 years ago
0
Play mode capture mouse
#4
Lawrencemm
opened
4 years ago
0
Enable/disable mouse in play mode
#5
Lawrencemm
opened
4 years ago
0
Display camera in map editor
#6
Lawrencemm
opened
4 years ago
1
Scissor inspector content
#7
Lawrencemm
closed
4 years ago
0
Change inspector width
#8
Lawrencemm
closed
4 years ago
0
Edit static mesh
#9
Lawrencemm
closed
4 years ago
1
Static mesh component
#10
Lawrencemm
closed
4 years ago
0
Save Archetype
#11
Lawrencemm
closed
4 years ago
0
Add lights in map editor
#12
Lawrencemm
opened
5 years ago
0
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