Open guppyadrian opened 8 months ago
also controlling the conductor is really weird in multiplayer, it randomly jumps and will take fall damage jumping on a flat surface
Note to self: this bug does not apply to 1.19.2
I'm not able to reproduce this bug in 1.20
I am also experiencing this issue on a multiplayer server with several optimization mods including sodium. I think it is a client-side issue, as create contraptions still render and Jade Serach still works indicating the server is sending the data, the blocks just aren't rendering.
I have the exact same issue with my shaders on forge 1.20.1
Describe the Bug
When using a remote lens to control a conductor, the chunks visually loaded are relative to the player and not the conductor. Buttons and levers are still able to be interacted with in the unloaded chunks. Tested in singleplayer & multiplayer. idk if this is a steam n rails problem or a sodium problem.
Reproduction Steps
Expected Result
Chunks should load based off the position of the conductor being controlled instead of the player.
Screenshots and Videos
Crash Report or Log
No response
Operating System
Windows 11
Mod Version
1.5.1
Create Mod Version
0.5.1d
Minecraft Version
1.20.1
ModLoader and Version
Fabric-0.15.3
Other Mods
Conductor chunk loading was working fine until I added sodium.
Additional Context
No response