Open prepare opened 7 years ago
in #14
Now we can generate texture font for those who want to use it. (eg in OpenGL/ OpenGLES app)
(see detail https://github.com/Chlumsky/msdfgen).
Can you suggest any texture font serialization file format?
currently I serialize it into a png image and xml description file
https://www.gamasutra.com/blogs/RobertBasler/20180202/313739/DXT_Texture_Compression_in_2018.php
https://android-developers.googleblog.com/2015/01/efficient-game-textures-with-hardware.html
https://pdfs.semanticscholar.org/3509/39f8e8968a97658fae90c723ef0b55087469.pdf
in #14
Now we can generate texture font for those who want to use it. (eg in OpenGL/ OpenGLES app)
(see detail https://github.com/Chlumsky/msdfgen).
Can you suggest any texture font serialization file format?
currently I serialize it into a png image and xml description file