Closed ammaraskar closed 1 year ago
Will merge this once it's made to use the unity mesh system rather than the terrain system as we discussed, though if you'd prefer I wouldn't mind at all merging it then making the changes myself
Yeah I'm focusing on the gmdc stuff right now so if you'd like to merge and make the change yourself that would be great, otherwise I can get back to it afterwards
Yeah I'm focusing on the gmdc stuff right now so if you'd like to merge and make the change yourself that would be great, otherwise I can get back to it afterwards
Sure!
Some screenshots of pleasentview:![pleasentview-unity](https://user-images.githubusercontent.com/773529/219226878-0de429d7-400f-433d-94c9-bc211cde43d9.png)
In-game versus unity:![Pleasantview](https://user-images.githubusercontent.com/773529/219226919-a750e57c-5060-476f-9cd0-1e35793ec286.png)
Scaling and handling of water etc still needs to be done. I loaded it up as a unity
Terrain
object which is probably the way to go. I realize SimsPE and wiki calls this a Neighborhood Terrain Geometry file, but in the game it's actually just called Neighborhood Terrain so let's stick with the game's naming scheme for now.