Open GabLeRoux opened 5 years ago
Right now, to execute the game on macos, you need to run the executable inside the package.
Here's a related discussion: http://community.monogame.net/t/monogame-3-5-not-generating-app-file-on-mac/7632/4
And this guide seems to have something interesting to fix this: https://mathiasbynens.be/notes/shell-script-mac-apps
Solution may be to add a few scripts in the macos build scripts to create a .app out of the generated artifacts.
.app
I will not takle this issue myself. Since I don't have a Mac, I can't really fix this without risking to make things worse. Anyone interested is welcome to try and resolve this issue.
Right now, to execute the game on macos, you need to run the executable inside the package.
Here's a related discussion:
http://community.monogame.net/t/monogame-3-5-not-generating-app-file-on-mac/7632/4
And this guide seems to have something interesting to fix this:
https://mathiasbynens.be/notes/shell-script-mac-apps
Solution may be to add a few scripts in the macos build scripts to create a
.app
out of the generated artifacts.