LeBodro / KlSS

Simple puzzle game made with MonoGame.
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macos build is not a .app #3

Open GabLeRoux opened 5 years ago

GabLeRoux commented 5 years ago

Right now, to execute the game on macos, you need to run the executable inside the package.

Here's a related discussion:
http://community.monogame.net/t/monogame-3-5-not-generating-app-file-on-mac/7632/4

And this guide seems to have something interesting to fix this:
https://mathiasbynens.be/notes/shell-script-mac-apps

Solution may be to add a few scripts in the macos build scripts to create a .app out of the generated artifacts.

LeBodro commented 5 years ago

I will not takle this issue myself. Since I don't have a Mac, I can't really fix this without risking to make things worse. Anyone interested is welcome to try and resolve this issue.