NullReferenceException: Object reference not set to an instance of an object.
at XSPlus.Features.CommonFeature.OnRenderingActiveMenu(Object sender, RenderingActiveMenuEventArgs e) in C:\Users\Matthew\RiderProjects\StardewMods\XSPlus\Features\CommonFeature.cs:line 182
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126
If it's not specific to this one mod, I'd say the most likely culprit seems to be ChestsAnywhere, which has a few other small incompatibilities. Notably, the reason I turned off the chest filter tabs is that they frequently render underneath my inventory when using ChestsAnywhere.
Actually, the problem appears to be resolved completely when updating my mods to XSLite_1.7.1-beta.7 and XSPlus_1.0.0-beta-5 from the Discord server, so perhaps it's already been addressed.
If it's not specific to this one mod, I'd say the most likely culprit seems to be ChestsAnywhere, which has a few other small incompatibilities. Notably, the reason I turned off the chest filter tabs is that they frequently render underneath my inventory when using ChestsAnywhere.
Here's a full SMAPI log in the smapi.io analyzer: https://smapi.io/log/51fc136399944d7ebd48dea0ff4c5129