Leafwing-Studios / fop-core

A 5e-flavored RPG system. This repo is for issue tracking.
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Fix Soulbinder and Conduit level 1 power #1090

Closed alice-i-cecile closed 3 years ago

alice-i-cecile commented 3 years ago

Conduit and Soulbinder's power scaling is off. Maybe Touched too. Each of their spells need to be 1 unit of power to scale up properly, but at minor plus one essence their budget is 1.5.

Needs an extra 0.5 actions worth of power at level 1. Leave spells alone. Ideally reduce action economy crunch to allow for Stealth builds etc.

alice-i-cecile commented 3 years ago

Conduit: the first time each turn that you charge your weapon, refund your minor action.

Is it a problem if you can cast two spells per turn?

alice-i-cecile commented 3 years ago

Soulbinder has very little space for other minor actions, making really cool stealth builds hard.

alice-i-cecile commented 3 years ago

Refund your minor action if you use a minor action your dual used last turn?

alice-i-cecile commented 3 years ago

Weaver's minor action power casting has the same issue :(

alice-i-cecile commented 3 years ago

Soulbinder: move to no action cost, triggers at end of turn.

alice-i-cecile commented 3 years ago

Maybe move essence cost onto the casting of the spell for Conduit?? And then spell stays charged in the weapon...

alice-i-cecile commented 3 years ago

Also Touched power feature?

alice-i-cecile commented 3 years ago

Accepted Conduit proposal: Once per turn without spending an action, you may spend 1 essence to charge your weapon.

alice-i-cecile commented 3 years ago

Touched power feature: also gain the benefit of the Balance of Power minor action.

alice-i-cecile commented 3 years ago

Accepted Soulbinder: Allied creatures (excluding yourself) have advantage on attacks of opportunity against your dual.

alice-i-cecile commented 3 years ago

Accepted Weaver:

You gain access to the Twist minor action. When you use this, choose one:

  • change the target of one of the patterns that you have cast or sustained
  • replace one of the patterns you have cast or sustained with a new pattern with the same target

When you use the Twist minor action, you may spend 1 essence to cast an additional pattern of your choice on one of the targets of your Twist minor action. As always, you may choose the order in which your own effects apply if it is not clearly specified.

alice-i-cecile commented 3 years ago

Done!