Closed FlooferLand closed 1 month ago
0.15.0
Windows 11
leafwing-input-manager
The actionlike macro existing
actionlike
The actionlike macro doesn't exist
This was my code
use bevy::prelude::*; use leafwing_input_manager::prelude::*; #[derive(Actionlike, PartialEq, Eq, Hash, Clone, Copy, Debug, Reflect)] pub enum GamePlayerAction { // Movement #[actionlike(DualAxis)] Walk, #[actionlike(DualAxis)] Look, #[actionlike(Axis)] Scroll, Jump, // Interaction InteractPrimary, InteractSecondary, }
I've also tried importing in the procedural function manually installing leafwing_input_manager_macros to no avail.
leafwing_input_manager_macros
You're looking at the examples on main: they're too new! We should be releasing a new patch soon, sorry.
Version
0.15.0
Operating system & version
Windows 11
What you did
leafwing-input-manager
What you expected to happen
The
actionlike
macro existingWhat actually happened
The
actionlike
macro doesn't existAdditional information
This was my code
I've also tried importing in the procedural function manually installing
leafwing_input_manager_macros
to no avail.