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Games with Secondary Objectives
#210
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alice-i-cecile
opened
1 year ago
alice-i-cecile
commented
1 year ago
Subtitle
Unlikely Successes and Predictable Failures
[Optional] Outline
many types of secondary goals: politics, education, marketing, science
most of these fail horribly
two failure modes: meddling pivots and games that aren't fun
must empower your team of artists and designers
must focus on the player experience first
must have clear creative vision
can either slightly mutate or make something completely new
Subtitle
Unlikely Successes and Predictable Failures
[Optional] Outline