issues
search
Leafwing-Studios
/
leafwing_2d
Helper functions and structs for working with 2D space in Bevy.
Apache License 2.0
14
stars
2
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fix a few typos
#23
striezel
opened
1 year ago
0
Rename from/into_xy to from/into_vec2
#22
alterae
closed
2 years ago
0
Bump Bevy version to 0.7
#21
alterae
closed
2 years ago
0
Break crate into many tiny features
#20
alice-i-cecile
opened
2 years ago
3
Implement Component and useful methods for `Option<Direction>`
#19
alice-i-cecile
opened
2 years ago
0
Add fixed point continuous coordinate types
#18
alice-i-cecile
opened
2 years ago
0
Add f64 continuous coordinate type
#17
alice-i-cecile
opened
2 years ago
0
Investigate the max safe storable integer size for discrete coordinates
#16
alice-i-cecile
opened
2 years ago
0
Run plugin in state
#15
alice-i-cecile
closed
2 years ago
0
Fix 2D-3D conversion
#14
alice-i-cecile
opened
2 years ago
0
Add kinematics
#13
alice-i-cecile
closed
2 years ago
1
Refactor common functionality into Orientation trait
#12
alice-i-cecile
closed
2 years ago
0
Add screen_to_world and world_to_screen functions
#11
alice-i-cecile
opened
2 years ago
0
Add polygon collision solver
#10
alice-i-cecile
opened
2 years ago
0
Add raycasting
#9
alice-i-cecile
opened
2 years ago
0
Add oriented bounding box and convex hull types
#8
alice-i-cecile
opened
2 years ago
0
Fix conversion between Orientation points and quaternions
#7
alice-i-cecile
opened
2 years ago
0
Make Bevy and std dependencies optional using features
#6
alice-i-cecile
closed
2 years ago
1
Test conversions between orientation types
#5
alice-i-cecile
closed
2 years ago
0
Complete examples
#4
alice-i-cecile
opened
2 years ago
0
Create conversion method to and from Quat for orientation primitives
#3
alice-i-cecile
closed
2 years ago
0
Create macro to reuse logic for DiscreteCoordinate types
#2
alice-i-cecile
closed
2 years ago
0
Add Component derives
#1
alice-i-cecile
closed
2 years ago
1