Open 4m2c4bl3 opened 2 months ago
What can be done about this, is that if no tokens where targeted, a button will show on the bottom of the chat message "Select Targets". It'll grab all the newly targeted tokens and run it through the hitscan script, then re-render the chat message with the target information. Would this suffice?
ooh, that would actually be great.
Thank you for looking at all my bug reports, I got more! haha
I get the apply damage tooltip hovering over the damage amount/type display box. It seems to happen both if an enemy is targeted or not. Foundry v12, on the latest alpha (18)
No target:
A target:
I'd love to actually apply damage to tokens that I have targeted, if my user forgets to target any/the right enemy, so this popup got me hopeful. However it doesn't seem like the value is clickable.