Describe the bug
I re-installed Combat Ready! (CR!) and I've noticed that the turn timers does not start when I start an encounter. I've noticed that after activation I can't find the CR! settings either, and after digging some more I've seen that the src files of CR! only include the css in my current configuration. See the screenshots below for further information (yes, of course I have activated the modules). I've also run CR! without the Themes module, but there wasn't any difference.
Is there something that I'm missing? When looking in the server files I can see the .js file sitting there, but it seems like it isn't getting executed.
To Reproduce
Steps to reproduce the behavior:
Install CR!
Activate CR!
Expected behavior
Well, of course it should work when running in a clean environment?
Describe the bug I re-installed Combat Ready! (CR!) and I've noticed that the turn timers does not start when I start an encounter. I've noticed that after activation I can't find the CR! settings either, and after digging some more I've seen that the src files of CR! only include the css in my current configuration. See the screenshots below for further information (yes, of course I have activated the modules). I've also run CR! without the Themes module, but there wasn't any difference.
Is there something that I'm missing? When looking in the server files I can see the .js file sitting there, but it seems like it isn't getting executed.
To Reproduce Steps to reproduce the behavior:
Expected behavior Well, of course it should work when running in a clean environment?
Screenshots
Browser:
Foundry Version:
System:
Additional context