expected behaviour: text becomes visible (toggles visibility state)
actual behaviour: text does NOT becomes visible; console warning generated (see below)
VERSIONS
DETAILS
a week after converting world to 0.8.6 and using it for much prep and one a play session, i discovered during play time that these green text labels i have placed in one room could no longer be made visible. since then i have determined that enabling furnace reproduces this issue. the following is a sample of the one of these text objects (selected). this happened for all the text objects i tested in that room.
here's the config of that particular text object:
every time i click on the button to toggle visibility the following message is produced (the counter increases) in the console
STEPS TO REPRODUCE
expected behaviour: text becomes visible (toggles visibility state) actual behaviour: text does NOT becomes visible; console warning generated (see below)
VERSIONS
DETAILS a week after converting world to 0.8.6 and using it for much prep and one a play session, i discovered during play time that these green text labels i have placed in one room could no longer be made visible. since then i have determined that enabling furnace reproduces this issue. the following is a sample of the one of these text objects (selected). this happened for all the text objects i tested in that room.
here's the config of that particular text object:
every time i click on the button to toggle visibility the following message is produced (the counter increases) in the console
DATA i am attaching an export of the scene. fvtt-Scene-portal-chambers-1.210608.zip