By default every armor in Starfinder has a flashlight attached. There are probably 100 or more suits of armor in the game. I could just add all of them into the source file, but I am not sure, if this is intended.
Another possibility would be to extend the library.js to being able to understand a category or list of items, so all items of a certain type (here armor) can have the same light source.
The default light configuration is currently serving as a workaround, but it's not really solving this, since not all actors wear armor.
I might be down to open a PR for either option above, just let me know which you prefer.
There is the notion of an alias, which takes up less space than a full-fledged definition. Even so, adding that many would be daunting. I'll have to think on this one.
By default every armor in Starfinder has a flashlight attached. There are probably 100 or more suits of armor in the game. I could just add all of them into the source file, but I am not sure, if this is intended. Another possibility would be to extend the library.js to being able to understand a category or list of items, so all items of a certain type (here armor) can have the same light source. The default light configuration is currently serving as a workaround, but it's not really solving this, since not all actors wear armor.
I might be down to open a PR for either option above, just let me know which you prefer.