Closed MatthewFrench closed 6 years ago
public string Foo { get; set; } stuff like this can be used in interfaces
Using properties in interfaces won't implement them, it will just make it required for the subclasses to implement them AFAIK
Closing this as stale (almost a year old and needs huge rebase)
Modified spell scripts to be more generic and interchangeable between passive, spells and buffs(and eventually gameobject AI). Blanked out all empty spells.