Open tannerwelsh opened 8 years ago
First pass at creative center (and example of form for successful submission):
Razor:
Scaleable and radically original autonomous team learning adventure.
Slogan:
Learn better. Learn together. Make the path.
estimate 3? wow tanner. You're an optimist :)
Slogan:
Time to Level Up Your Life.
or perhaps just
Level Up Level Up Your Learning
@tannerwelsh I like "team learning adventure." Autonomous team learning is confusing, IMO. Scaleable learning adventure... these words carry a lot of useful description. I like them. I've also been thinking of LG as a kind of "Talent Farm." (Alas, farms don't strike a sense of "adventure.")
High expectation, high support learning community
On Tuesday we also came up with the idea of a "Flashlight" -- tools that shine a light onto the areas we are not seeing. It seems a game can afford to miss things -- and can patch later -- but we need to catch big gaps early/before we set sail because of the finance model. Slogan, Razor and Flashlight?
A self organized learning community, the evolves and grows exponentially.
Learnvestors. A community of learners, that invest in themselves and each other.
I'm finding myself often thinking of ideal players as "self-driven collaborators" and LG as an "Accelerated learning environment for self-driven collaborators."
Time to Level Up
I like this as a slogan.
Learnvestors. A community of learners, that invest in themselves and each other.
Who are the "learnvestors"? LG hub, the Pod members or both?
"Accelerated learning environment for self-driven collaborators."
This seems closer to nailing the intent, but too meaty. I like the level up slogan a lot.
Ohhh, what about learnovators? for LG hub
For the slogan, I'm feeling the "level up" stuff, assuming we make a game with levels.
Learnvestors seems more related to FDR than LOS, IMO.
The razor is hard. I've racked my brain trying to encapsulate our "foundations" into one sentence ... and failed.
LG is fostering a learnivation movement. Creating learnvironments. Something really fun about this. I'm not thinking of it as a Razor or Slogan, but it's an interesting technique for communication. We should be careful not to "smurfize" it, but creating mashups of the word "learn" is fun and playful while also very suggestive of the novelty of what LG is doing. Making up our own word communicates that "this hasn't existed before." Got my mind churning on this one, Omoju.
Razor: We design, steward, and invest in self-organized learning communities
Slogan: Level up together
Is "designing, stewarding, and investing" part of the game?
The razor cuts—it allows the team to determine which features belong and which do not.
Nope. It's more of a razor for the whole company!
Having said that LOS doesn't just concern itself with the game. it's game AND player support.
So maybe: We design and facilitate self-organized learning communities
Facilitating something that self organizes seems a bit contradictory. Unless we mean facilitate in its 'to make easy' sense.
How about the not so sexy but simple and clear: we design, support and invest in self-organized learning communities (in service to a dignified livelihood for all)
I also like "A community of learners, that invest in themselves and each other." I think the each other part is an LG differentiator.
And yes to Level up together, if the game has levels.
On Fri, Feb 12, 2016 at 5:02 PM, Shereef Bishay notifications@github.com wrote:
Nope. It's more of a razor for the whole company!
Having said that LOS doesn't just concern itself with the game. it's game AND player support.
So maybe: We design and facilitate self-organized learning communities
— Reply to this email directly or view it on GitHub https://github.com/LearnersGuild/learning-os/issues/161#issuecomment-183549144 .
Cherine Badawi, M.A. Curriculum Design and Facilitation www.thrivetrainings.com C: (510) 207-0105
schedule a meeting with me: calendly.com/cherine
Criteria: create a terse, inspiring, and actionable creative center to anchor our design efforts and clarify the product to all stakeholders. Expressed as a razor and a slogan.
This comes from Electronic Arts' notion of an "X", which I found in Game Design Workshop:
Originally appeared as a comment here: https://github.com/LearnersGuild/learning-os-blueprint/pull/23#issuecomment-183006175
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