Open Bluemangoo opened 3 months ago
外群报的我没验证。
the temorary solutions:
count-all-mobs-for-spawning
to true
and
per-player-mob-spawns
to false
(at paper-world-defaults.yml)settings.modify.force-peaceful-mode
(leaves.yml)临时解决办法:
count-all-mobs-for-spawning
设为true,将per-player-mob-spawns
设为 false
settings.modify.force-peaceful-mode
之前就考虑过这个问题per-player-mob-spawns是可能有用的 所以做了强制伪和平系统来凑合一下
现有强制伪和平的判断似乎不是很好? 我们能否利用原版的代码来判断是否应该启用伪和平,并实际上用paper的代码去处理其他情况?
要是方便我就直接写了
---Original--- From: @.> Date: Sun, Jul 28, 2024 11:01 AM To: @.>; Cc: @.**@.>; Subject: Re: [LeavesMC/Leaves] Mob Switch - Mobs not prohibiting spawning of other mobs (Issue #265)
现有强制伪和平的判断似乎不是很好? 我们能否利用原版的代码来判断是否应该启用伪和平,并实际上用paper的代码去处理其他情况?
— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you commented.Message ID: @.***>
要是方便我就直接写了
省流:issue 中列出的四项不计入刷怪上限,无法制作伪和平。
Mob switch 译作伪和平。