Closed GoogleCodeExporter closed 9 years ago
Loading a lot of tiles also adds overhead (a thread and a queue entry for each
tile).
Also we depend on the prerendered tiles from OSM and these are 256x256. You can
try
cloudmade small tiles to compare the effects.
Original comment by ThyMythos@googlemail.com
on 17 Apr 2010 at 9:46
You're also limited by the tiles that are available.
Original comment by neilboyd
on 11 Oct 2010 at 5:40
Original issue reported on code.google.com by
viesturz
on 13 Apr 2010 at 11:44