Open canuse opened 5 years ago
This example shows that there should be some internel wrong assumption made by me. Could you please provide the tenhou.net paifu link, to visualize that what is really happening during the game?
I've not found anything useful in visualization, but for mesages below:
<GO type="169" lobby="0" />
<UN n0="%E3%81%84%E3%81%AA%E3%81%97%E3%82%93%E3%80%82" n1="%42%41%52%34" n2="%E3%81%82%E3%81%A1%E3%82%87%E3%83%BC" n3="%E6%81%A9%E7%94%B0%E5%B8%8C" dan="17,16,16,17" rate="2197.33,2149.89,2024.85,2159.75" sx="M,M,M,F" />
<TAIKYOKU oya="0" />
<BYE who="0" />
<UN n0="%E3%81%84%E3%81%AA%E3%81%97%E3%82%93%E3%80%82" />
<INIT seed="0,0,0,3,0,8" ten="250,250,250,250" oya="0" hai0="103,107,95,48,32,126,108,101,100,14,135,9,61" hai1="5,71,113,53,55,22,36,125,105,132,128,79,52" hai2="81,121,6,35,70,18,111,83,110,87,93,29,34" hai3="66,20,91,92,94,104,123,33,21,96,57,45,43" />
You could see that player 0 has disconnected and immediately reconnected before the first name (maybe some network issue)
The issue is, when treat event before INIT
as game meta settings I assumed that each element will only appeared once, which is wrong since above UN
appeared twice.
Here, when reducing multiple elements, this will replace the old attributes when same element re-appeared. add some condition to merge may solve this issue.
When parsing some files using from_file, an
xml'Namespace' object has no attribute 'n0'
(sometimes n1) error occured:A total of 18469 file was processed and this error occured 98 times ( with 'n0' 83 times and 'n1' 15 times)
For example,
2019010115gm-00a9-0000-21b95613.xml
raised an 'n1' error and2019010202gm-00a9-0000-3142addc.xml
raised an 'n0' error 2019010115gm-00a9-0000-21b95613.zip 2019010202gm-00a9-0000-3142addc.zip