The Unofficial Knave Second Edition system for FoundryVTT. This game system is an independent production by Lee Talman and is not affiliated with Questing Beast LLC.
I've read that qou will not add any "none-core-mechanic" features until version 0.4.0.
But you said you would be willing to add a mod interface or even some mods.
What would be reaally usefull for me would be a new item category "container" that can in itself hold a configuratable amount of other items.
For example if i want to provide my players with a cart that they can push.
I would rule that the cart needs 2 item slots to handle (both hands) but the cart should be able to contain items.
I would for example make the cart be able to contain 4 or 5 slots worth of items.
If it would be possible to even configure limitations to what kind of items the individual "container" item can hold, that would be even better.
Could you maybe add this to your list of ideas to add to the system or as a mod.
I've read that qou will not add any "none-core-mechanic" features until version 0.4.0. But you said you would be willing to add a mod interface or even some mods.
What would be reaally usefull for me would be a new item category "container" that can in itself hold a configuratable amount of other items.
For example if i want to provide my players with a cart that they can push. I would rule that the cart needs 2 item slots to handle (both hands) but the cart should be able to contain items. I would for example make the cart be able to contain 4 or 5 slots worth of items.
If it would be possible to even configure limitations to what kind of items the individual "container" item can hold, that would be even better.
Could you maybe add this to your list of ideas to add to the system or as a mod.