The Unofficial Knave Second Edition system for FoundryVTT. This game system is an independent production by Lee Talman and is not affiliated with Questing Beast LLC.
I have most of my weapons templated so when I have a Bow the default ammo is arrows.
When I give this weapon to a monster and want to attack with it I get the following Error:
items.mjs:353 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'arrow') at hasAmmo (items.mjs:353:50) at Knave2eActorSheet.onAttack (items.mjs:238:6) at HTMLFormElement.dispatch (jquery.min.js:2:40035) at v.handle (jquery.min.js:2:38006)
I can work around this by removing the ammo requirement from the Item.
Would it be possible to
either give monsters the capacity to hold items and ammo (could also be used for loot)
or make it so the ammo reqirement is ignored for monsters.
I have most of my weapons templated so when I have a Bow the default ammo is arrows.
When I give this weapon to a monster and want to attack with it I get the following Error:
items.mjs:353 Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'arrow') at hasAmmo (items.mjs:353:50) at Knave2eActorSheet.onAttack (items.mjs:238:6) at HTMLFormElement.dispatch (jquery.min.js:2:40035) at v.handle (jquery.min.js:2:38006)
I can work around this by removing the ammo requirement from the Item.
Would it be possible to