Closed LeeMcQueen closed 3 years ago
需要vao 格式int createVertexArray(类vertex,顶点数量indices)
需要diffuseTexture 格式int createTexture(path)
需要顶点数量indices
ToDo表 验证是否需要类内的参数大小偏移量 glBufferDate(G_ARRARY_BUFFER, dataSize, data, GL_STATIC_DRAW); glVertexAttribPointer
需要vao 格式int createVertexArray(类vertex,顶点数量indices)
需要diffuseTexture 格式int createTexture(path)
需要顶点数量indices
ToDo表 验证是否需要类内的参数大小偏移量 glBufferDate(G_ARRARY_BUFFER, dataSize, data, GL_STATIC_DRAW); glVertexAttribPointer