LeegleechN / libbehavior

Automatically exported from code.google.com/p/libbehavior
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compile errors in svn150 #1

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
1. download the newest ClanLib SDK. I used ClanLib 2.3.1.
2. add the Clanlib path into the VC's include path.
3. change GameObject.cpp : 31 into this:
    CL_PixelBuffer image(100,100,cl_rgba8);
4. change main.cpp : 113 - 114 into :
    CL_KeepAlive::process();

Original issue reported on code.google.com by yaoya...@gmail.com on 29 Mar 2010 at 4:22