Describe the bug
Hi, I'm not really sure if this a bug or not, but also not really sure where to put this.
To Reproduce
I own two CFW console with and I've tried quite a lot of different setups:
CFW Switch 1:
EmuNAND:
-- Dumped Scarlet (without DLC): works, can connect, view raids and progress is set
SysNAND:
-- Digital Scarlet (with DLC bought): doesn't work, execption is thrown
-- Physical Violet (without DLC): works, can connect, view raids and progress is set
CFW Switch 2:
SysNAND:
-- Physical Scarlet: works, can connect, view raids and progress is set
Expected behavior
Be able to connect successfully, progress is read and raids.
Screenshots
I don't have a screenshot, however I did some debugging and it fails here: https://github.com/LegoFigure11/RaidCrawler/blob/main/MainWindow.cs#L313. It seems if (read_key == key) will never be true. I've also tried searching through the RAM, but wasn't been able to find the keys at different offsets and I've also restarted the Switch multiple times, tried different sys-botbase, but the weirdest part is that it seems to only affect the digital Scarlet, because physical Violet works perfectly.
Describe the bug Hi, I'm not really sure if this a bug or not, but also not really sure where to put this.
To Reproduce I own two CFW console with and I've tried quite a lot of different setups: CFW Switch 1:
CFW Switch 2:
Expected behavior Be able to connect successfully, progress is read and raids.
Screenshots I don't have a screenshot, however I did some debugging and it fails here: https://github.com/LegoFigure11/RaidCrawler/blob/main/MainWindow.cs#L313. It seems
if (read_key == key)
will never be true. I've also tried searching through the RAM, but wasn't been able to find the keys at different offsets and I've also restarted the Switch multiple times, tried different sys-botbase, but the weirdest part is that it seems to only affect the digital Scarlet, because physical Violet works perfectly.Do you have any clue?