LegoFigure11 / swsh-overworld-rng-gui

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TID/SID Finder Implementation #3

Closed Lincoln-LM closed 2 years ago

Lincoln-LM commented 2 years ago

The purpose of this PR is to implement the functionality of finding your tid/sid pure retail.

Checking the "Search For TID/SID" box makes the generator advance backwards from the current state with the provided filters. Once its found a frame that matches the filters, it will provide a mock tid/sid that would make that frame shiny.

The idea is that like with the JPN tool, you would find a shiny, find your current state after catching it, filter for IVs/Nature/Etc., and check the previous X frames for the shiny you hit.

LegoFigure11 commented 2 years ago

This'd be really really great to have but unfortunately my latest commit has introduced a bunch of conflicts. Unfortunately these include GUI things but I'll try to resolve them myself. Thanks so much for the contribution!!

Lincoln-LM commented 2 years ago

merge conflicts have been resolved! feel free to take another look