In ALTTP, Link's 360 sweep attack hits instantly everywhere around him when it's unleashed, despite the animation afterward. In tunics, that doesn't seem to be the case. It was very latent, so it didn't have the same feeling. It made me get hit often when I wouldn't have been hit without this issue.
Also I noticed that sometimes I could charge to the point of even seeing the orange spark, but releasing didn't unleash the 360 sweep attack. I think I saw the orange spark for 1 frame, since I'd released it at the exact frame it was supposed to work, as I'm quite used to the LTTP timing. The timing for this in tunics isn't quite accurate.
In ALTTP, Link's 360 sweep attack hits instantly everywhere around him when it's unleashed, despite the animation afterward. In tunics, that doesn't seem to be the case. It was very latent, so it didn't have the same feeling. It made me get hit often when I wouldn't have been hit without this issue.
Also I noticed that sometimes I could charge to the point of even seeing the orange spark, but releasing didn't unleash the 360 sweep attack. I think I saw the orange spark for 1 frame, since I'd released it at the exact frame it was supposed to work, as I'm quite used to the LTTP timing. The timing for this in tunics isn't quite accurate.
The game's cool so far. Thanks.