Components with cracked floors must have the matching floor in the component and only exist in full size room or in a contained section.
floor_ice can only be be placed in full size components and is place above the standard floor placeholder.
Shallow water and Sand floors will act as dropping-replacements for regular floors.
Rooms with floor_shallow_water replaces it’s wall_border with shallow_water_border dito.
Mask
Update to the wider middle vertical slots to the new model
Components
Add section about new floor model
Component design guidelines:
Components with cracked floors must have the matching floor in the component and only exist in full size room or in a contained section.
floor_ice can only be be placed in full size components and is place above the standard floor placeholder.
Shallow water and Sand floors will act as dropping-replacements for regular floors. Rooms with floor_shallow_water replaces it’s wall_border with shallow_water_border dito.
Mask
Update to the wider middle vertical slots to the new model