Open LemADEC opened 8 years ago
I really like this idea
Shipyard laser should be Shipyard magnet, with orientation towards center, helping define the shipyard shape.
Shipyard bot spawner is the one actually assembling/disassembling ship with flying blocks.
Shipyard length should be higher than diameter (no gigantic halo building massive ships from only 4 magnets). Need to detect shipyard shell so it doesn't self dismount. Actual building area should be a cylinder, need some way to materialize it, maybe build the structure itself?
What happens if y use it as an AE2 spatial addon? It cost resources from the network, can be copyed, etc?
As far as I know, AE2 is unable to copy a region, it can only restore a previous one. WarpDrive already has the base code to copy, it's only missing the user interface for it.
Replace existing bugged scanner block with a shipyard multiblock structure: