LemADEC / WarpDrive

A warp drive mod for minecraft
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Kill Players not in a ship in hyperspace #266

Open StargateMC opened 7 years ago

StargateMC commented 7 years ago

Typically in most Sci Fi shows/movies, if a person isn't within a hyperspace capable ship they will not survive being in subspace/hyperspace.

Is there any chance for an (optional) configuration setting that kills players not inside a ship's warp field if they are in hyperspace?

CaptainMegavolt commented 7 years ago

Good idea! I support this being added

LemADEC commented 7 years ago

That's already in the roadmap, not sure about its design yet

Le jeudi 25 mai 2017, Supernova Industries notifications@github.com a écrit :

Good idea! I support this being added

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StargateMC commented 7 years ago

Recommend terminating all entities outside of the warp field regardless of class, so weapons cant fired etc. If it's a player a nice death message would be cool.

Also, prevent changing of warp field size in hyperspace potentially?

LemADEC commented 7 years ago

I want ships to be raidable in hyperspace, otherwise it's the ultimate protected area.

I want players to have a warning and the option for a very specific armor upgrade before they die from warp distortion.

StargateMC commented 7 years ago

Any chance you'd consider having a timer scenario whereby a ship in hyperspace for too long is destroyed to prevent it being used as a permanent safe zone (protected area) and consider the above as an option? I'm thinking SG canon mainly.

EDIT: Drain energy from the warp core while in hyperspace might be a cool way of having a timer, with it dropping out if possible after it is depleted...

I like the idea of them being raidable etc considering other Sci Fi iterations of hyperspace! :)

LemADEC commented 7 years ago

The initial plan was too require constant power drain while in hyperspace. The issue is there's not always space below hyperspace to drop the ship, so it's not really an option. The current plan is to have different power requirements to move in hyperspace with no solar power on hand. So players can 'park' their ship their, but can't really 'stay/live' in there.

Stargate and Babylon5 have attacks in hyperspace. Star Wars and Star Trek don't have an hyperspace dimension per say.

StargateMC commented 7 years ago

Stargate doesn't have attacks in hyperspace, in fact they use it to avoid fights in several episodes (most noteworthy, Season 10 Episodes 19 and 20 - the final two episodes of SG1). Wraith hives would be destroyed if they didn't drop out occasionally in their travels too.

LemADEC commented 7 years ago

I was referring to the O'Neill class ship that was self-destruct in hyperspace to destroy other ships around.

We could have a self-destruct timer if not dropped in hyperspace. Bigger ships have longer timer. Move hypercore gives more speed and sustain bigger ships.

CaptainMegavolt commented 7 years ago

I like the idea of continuous power usage while in hyperspace, and if you stop feeding it power, it just regurgitates your ship into the nearest possible region of realspace. (Like it works in Stargate)

On May 30, 2017 4:16 AM, "LemADEC" notifications@github.com wrote:

I was referring to the O'Neill class ship that was self-destruct in hyperspace to destroy other ships around.

We could have a self-destruct timer if not dropped in hyperspace. Bigger ships have longer timer. Move hypercore gives more speed and sustain bigger ships.

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LemADEC commented 7 years ago

Exiting to the closest possible region would allow them to cheat the transportation time & cost.

CaptainMegavolt commented 7 years ago

What regions don't have space though?

--Marvin_Megavolt

On Tue, May 30, 2017 at 12:51 PM, LemADEC notifications@github.com wrote:

Exiting to the closest possible region would allow them to cheat the transportation time & cost.

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CaptainMegavolt commented 7 years ago

Or, they could be ejected back to where they entered hyperspace

--Marvin_Megavolt

On Tue, May 30, 2017 at 12:53 PM, Marvin Megavolt marvinmegavolt@gmail.com wrote:

What regions don't have space though?

--Marvin_Megavolt

On Tue, May 30, 2017 at 12:51 PM, LemADEC notifications@github.com wrote:

Exiting to the closest possible region would allow them to cheat the transportation time & cost.

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LemADEC commented 7 years ago

Space is like Star systems, Hyperspace is like galaxies. There's a lot of void/'no-space' in between each star system/'space'. There's also an issue with ejecting them out of hyperspace as there's no warranty they can jump back there. For example, if another ship has positioned at there starting point, the jump will fail.