Lemmmy / JRogue

Roguelike dungeon crawler written in Java
MIT License
3 stars 0 forks source link

Reflections #59

Closed Lignum closed 7 years ago

Lignum commented 7 years ago

Adds sick water reflection fx to the game.

Any entity can be reflected, as long as it has EntityRenderer::shouldBeReflected(Entity) return true, which is the default.

Lignum commented 7 years ago

@Lemmmy Implement a way to get a TextureRegion from a TileRenderer / EntityRenderer.

Lemmmy commented 7 years ago

done nigga

Lignum commented 7 years ago

very good @Lemmmy , liggy is giving you a promotion

dmarcuse commented 7 years ago

:cool:

Lignum commented 7 years ago

@BTCTaras Does this look better?

Lignum commented 7 years ago

@BTCTaras @demhydraz Review this shit how much more useless can a human get

Lignum commented 7 years ago

Well, there's general code quality that you can verify and you can actually try it out in-game and comment on that.

BTCTaras commented 7 years ago

Shit if we add vampires we had better not to forget to make shouldBeReflected false for them

Lignum commented 7 years ago

Unless we write our own particle system, reflecting them is gonna be impossible. Either way, what's wrong with your thermometer?

BTCTaras commented 7 years ago

The temperature of this branch is extremely low because of how cool it is, causing my thermometer to implode violently

Lignum commented 7 years ago

Aha